tbandrade

ECCO

As Lead Houdini Artist at Steelworks for the ECCO sneaker campaign, I focused on creating photorealistic textures and materials for the footwear while developing the dynamic simulation of the inflating sole. I also engineered an advanced robotic rigging system that seamlessly integrated with the sneaker model, enabling fluid animations that highlighted ECCO's innovative design features and technical capabilities.

Role

Lead Houdini Artist

Technical Director

Tools

Substance Painter

Side Fx Houdini

Redshift

Houdini

00:00
00:00

Concept Exploration

Research
& Development

Technical Execution

For the ECCO project, I tackled essential technical elements by developing photorealistic sneaker textures and materials, engineering dynamic simulations for the inflating sole, and creating an advanced robotic rigging system that showcased the footwear's innovative design through fluid, precise animations.

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